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/*
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 *=============================================================================
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 *  color.c - routines to generate colors for AC3D file output
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 *
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 *  Copyright (C) 2010  Ronald Jensen
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 *  ron(at)jentronics.com
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 *  http://www.jentronics.com
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 3 of the License, or
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 *  (at your option) any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program; if not, write to the Free Software
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 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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 *=============================================================================
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 */
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#include <stdio.h>
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#include <math.h>
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#include "modeler.h"
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#include "modeler_proto.h"
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#ifdef STANDALONE
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#include <stdlib.h>
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int verbose = 3;
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int main(int argc, char *argv[])
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{
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	int i;
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	double r=1.0, g=0.5, b=.25, sr, sg, sb;
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	for(i=0;i<145;i+=16)
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	{
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		GetSpecular(r,g,b,i,&sr,&sg,&sb);
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	        fprintf(stdout,"rgb %0.3f %0.3f %0.3f spec %0.3f %0.3f %0.3f shi %d\n", r, g, b, sr, sg, sb, i);
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	}
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	return(EXIT_SUCCESS);
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}
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#else
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extern int verbose;
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#endif /* STANDALONE */
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int GetShine(double roughness) 
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{
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/*      
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Aerodynamically Smooth  0
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Polished Metal  2.00E-005
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Polished Wood   8.00E-005
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Natural Sheet Metal     1.60E-004
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Smooth Matte Paint      2.50E-004
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Standard Camo Paint     4.00E-004
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Cheap Camo Paint        1.20E-003
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Galvanized Metal        6.00E-003
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Cast Iron       1.00E-002
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*/ 
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/* 0 is dull, 128 is shiny */
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/* I take the nth root of the rougness value times a factor and subtract that from 128. */
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#define COLOR_ROOT          0.17    // Root and factor chosen to give 128 at 0 roughness
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#define COLOR_FACTOR      280.0     // 65 at default, and 0 at max roughness
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#define DEFAULT_ROUGHNESS   0.00016 //inches, from DATCOM manual
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        double t;
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        if(roughness < 0.) {
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		if (verbose > 1) fprintf(stderr,"color: Default Roughness\n");
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		roughness = DEFAULT_ROUGHNESS;
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	}
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        if(roughness > 1.00e-2) roughness = 1.00e-2;
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        t = pow(roughness, COLOR_ROOT);
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        t *= COLOR_FACTOR; // 128/(Cast Iron)^0.2 
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        t = 128.-t;
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        return((int)t);
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}       
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#define HARD 80 
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int GetSpecular(double ired, double igrn, double iblu, int shiny, double *ored, double *ogrn, double *oblu)
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{       
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        double factor;
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        if (shiny > 128) shiny = 128;
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/*        if (shiny <= HARD)
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        {
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                factor=(double)shiny/HARD;
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                *ored = ired*factor;
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                *ogrn = igrn*factor;
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                *oblu = iblu*factor;
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        } else {
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                factor=(double)(128-shiny)/HARD;
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                *ored = ired*factor - factor + 1;
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                *ogrn = igrn*factor - factor + 1;;
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                *oblu = iblu*factor - factor + 1;;
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        }
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*/
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	factor = (double)shiny/128.;
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	*ored = factor;
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	*ogrn = factor;
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	*oblu = factor;
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	return(1);
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}